A whole galaxy of computer games in the pickles has passed the pages of our portal in recent months. Candid hacks (Terminator Salvation, Tunnel Rats) were replaced by pleasant surprises (Ghostbusters, X-Men Origins: Wolverine), and the conveyor did not even think to stop. Today the tale will go about Night at the Museum: Battle of the Smithsonian – Another attempt to transfer what is happening from the video film to the screens of monitors. So what about us this time is hack or surprise?
Night in the game
“Night in Museum 2” – a typical representative of the genre of family comedy. An excellent selection of actors, memorable characters, lack of cruelty and easy to perceive humor made this film, perhaps even more successful than the first part.
Computer interpretation is … similarly – a game for the whole family. Within 6 hours, which will take the passage, the gamer in the role of the guard of the Larry Daily Museum will have to perform actions typical for such arcades – to jump along the cornices, stairs and boxes, solve simple logical tasks and, of course, punish treacherous villains.
The latter, as it is easy to guess, are taken straight from the film. Napoleon Bonaparte, Ivan the Terrible, Al Capone and, finally, the culprit of all troubles – the Egyptian Pharaoh Kamunra – will provide us with some difficulties, which can not be said about ordinary enemies. French and ancient Egyptian infantry, gangsters from the time of the dry law and … “Russian Cossacks” (as tsarist squads called) were sluggish – situations when they refuse to attack and remain in place, arise in Night at the Museum: Battle of the Smithsonian constantly.
Of the interesting in the game, a system of abilities is set up, which is endowed with a gold plate familiar from the film. For some reason, she does not know how to revive museum exhibits, but she will repair the equipment, discover hidden objects and even beat enemies with lightning outfits. In the reserve of this little thing there are 5 skills, on their timely use and the lion’s share of gameplay is built. In addition, the protagonist has an almost useless flashlight and a keychain in his arsenal, which allows you to overcome distances and attract objects.
The locations are recognizable, but they flash too fast, the same applies to the actors – with the exception of the protagonist, we will not really have time to see anyone. There is no plot as such – neither rollers on the https://dixonplace.org/pag/playzax-casino-bonuses-how-to-maximize-your-rewards.html engine, nor scouts cut out of the film, even full -fledged dialogs between the characters were not brought. In this situation, it will be extremely difficult for a person to understand the course of action not familiar with the original.
In addition to the main quests, there are also side effects like collecting coins and other charms hidden throughout the location. The resulting secluse is wrapped in the own museum of awards, and then allows you to purchase “pleasant” bonuses – several game arts. Needless to say, the reward is quite doubtful for such a thorough search?
Which does not allow the game to take a worthy place in the market of arcade projects is too low the level of complexity – even a first -grader will easily cope with the “night in the museum” at night in the museum. What can we say about older people who seem banal puzzles, the battles – simple, and a few difficulties – struck by predictable. Eh, here there would be more action and a couple of solid mini-games, it would be good for everyone.
Typical arcade based on a children’s film. Funny, fleeting, but not at all interesting to people who are not familiar with the original work.
Pros: does not bother, passes in one breath.
Cons: At the same time, the game is too easy to leave any imprint in our memory;lack of dialogs, rollers and mini-games.